Micah "Bashiok" Whiple, community manager of Blizzard, recently organized a panel of AMA (ask me anything) for the Diablo III. Bashiok answered numerous questions from fans on Twitter and we found out maximum number of players in team, lack of textures in high resolution and the fact that Blizzard has no plans to implement voice communication.
The number of people on the team will be maximum four players (despite the fact that we have five classes). Bashiok said that developers are not currently working to increase this limit. It is not known whether this decision was dictated by the desire to balance the game, the network code restrictions, or perhaps other reasons.
Bashiok also revealed that the full version of Diablo III doesn't have embedded voice chat. This does not mean that the implementation of voice chat is definitely ruled out. Developers just don't want to implement something that is not very often used (see: voice chat in World of Warcraft). It is worth noting that so far the players rather avoid Blizzard's solutions and preferred an "external" programs (such as TeamSpeak or Ventrilo).
Those who expected a better visual design in the full version of Diablo III will be sorely disappointed. Bashiok asked about the texture in high resolution and setting "ultra" (as in StarCraft II) said that it would nothing actually change.
We also find out that the new system of skills will be in beta, and the next patch will bring changes in the various character classes. Bashiok also posted that the release of addon is possible, and the premiere of the basic version of Diablo III will be organized in a similar style as the debut of World of Warcraft: Cataclysm. This means that game will be started at midnight and we will have ability to download the full version before the official release date.
1 komentarze:
Too bad, the original game looked epic. Nice blog, btw, following.
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